Team:Newcastle University/Original Aims

From 2008.igem.org

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== Drylab Approach ==
== Drylab Approach ==
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The two techniques we decided to use in our bioinformatics approach were neural networks and genetic algorithms. Computer science has consistently looked to Mother Nature for inspiration, and the results are best exemplified with these two techniques.
 
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[[Image:Neuron.png|right|thumbnail|A quick sketch of the anatomy and connection of neurons]]
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An important part of our approach is bioinformatics. We will produce a [[Team:Newcastle University/Workbench|workbench]] that will incorporate a [[Team:Newcastle University/Parts Repository|parts repository]], [[Team:Newcastle University/Constraints Repository|constraints repository]] and an [[Team:Newcastle University/Evolutionary Algorithm|evolutionary algorithm]] (EA). The EA will take input from the parts repository and constraints repository to evolve a neural network simulation. The fittest model will be used to generate a DNA sequence which will implement the neural network in vivo. This DNA sequence will be synthesized and cloned into the ''B. subtilis'' chassis. One of our outcomes will be a range of neural network node BioBrick devices which can be combined to form the ''in vivo'' neural network.
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Neural networks are a method of machine learning based on neurons in the brain. In a neuron, signals are received at the dendrites. If the combined triggering impulse is higher than a certain threshold, the neuron fires. The impulse travels down the cell membrane of the axon and is transmitted via the axon terminators to the dendrites of the next neuron. When the neuronic pathway is traveled often, the connections are reinforced. The axon of the preceeding neuron and the dendrites of the subsequent neuron grow to be more highly connected. It is in this way that we learn. and why we can change behaviour patterns once they are established. Forcing the impulse to take another route results in an altered behaviour or thought.
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This same approach is used to teach a computer how to 'think' about a problem. The neurons in the system become nodes. The nodes are arranged in several layers. "Impulses" begin at the input layer, travel through any number of hidden layers, and terminate at the output layer. The output layer gives the computer its learned behaviour.  
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Nodes can be highly interconnected. The connections themselves have a weight, which corresponds to the number of axon-dendrite connections in neurons. Nodes that are connected with a heigher weight are more likely to fire.
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Neural networks must be trained in order to function properly. Untrained neural networks are like newborn babies: cute, but unable to perform any higher functions. They must be taught.
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==Wetlab Approach==
==Wetlab Approach==

Revision as of 14:47, 25 September 2008

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Newcastle University

GOLD MEDAL WINNER 2008

Home Team Original Aims Software Modelling Proof of Concept Brick Wet Lab Conclusions


Home >> Approach

Parallel Evolution

There standard practice in biology today, synthetic or not, is to treat bioinformatics as any other tool to achieve an end. A problem is determined, and the biologist works out a possible avenue of exploration. Sometimes, this involves the use of bioinformatics tools, such as BLAST searches or phenotypic trees. Once the method of exploration is established, the biologist rarely goes back to bioinformatics approaches to analyze her results.

The concept of parallel evolution treats bioinformatics not only as a tool in biology, but as a viable but limited method for exploring a problem. Wet-lab biology is expensive in terms of time, money, and manpower. A single bioinformatician can test the same situation with no equipment other than a computer, and run many iterations of the same experiment within seconds, rather than the weeks that the labs may take.

However, the bioinformatics is only as good as its simulation. The field expands daily with new information, all of which must be incorporated into the simulation in order for it to give useful results. Much of bioinformatics is backed by hard data from wetlabs. Running an experiment 1000 times is only useful if you know what all the variable are, and what they should be.

The most sensible approach to the problem of these different yet complementary methods is to play one off of the other, taking advantage of the strengths while minimizing the limitations.

Drylab Approach

An important part of our approach is bioinformatics. We will produce a workbench that will incorporate a parts repository, constraints repository and an evolutionary algorithm (EA). The EA will take input from the parts repository and constraints repository to evolve a neural network simulation. The fittest model will be used to generate a DNA sequence which will implement the neural network in vivo. This DNA sequence will be synthesized and cloned into the B. subtilis chassis. One of our outcomes will be a range of neural network node BioBrick devices which can be combined to form the in vivo neural network.

Wetlab Approach

Newcastle’s 2008 iGEM team is aiming to transform plasmids grown in Escherichia coli into Bacillis subtilis (a gram-positive bacterium), with the aim of integrating this stably into the B. subtilis chromosomal DNA. By doing this, we hope to create an organism with the ability to detect a range of extracellularly secreted quorum-sensing peptides, and indicate through reporter genes linked to the receptor-ligand cascade which of these are in its growth medium.

About Bacillus subtilis